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Wolfеntin Kritikalo
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What’s the game actually like? I spent thirty minutes running around in the dark with a flashlight from *Scary Movie* (parody film) while solving some puzzles—like pulling a lever to unlock a door; that’s basically it. It’s not clear how to turn on the lights properly throughout the whole room—I guess that’s why it’s a horror game. And yeah, without a proper electrician, the whole neighborhood might as well turn into a zombie apocalypse! There’s some kind of screamer face in the final cutscene, reminiscent of BABLBABLGAM animation or something like that, plus two characters have artificial voices—because you can’t do without that. God, back in the day, even Granny with her little tune seemed interesting to me, but here it’s some pseudo-hardcore ambient with a single note for a minute and a half. Boring? That’s an understatement! According to the plot, a certain Vasily got into an accident near some kind of hospital (it only looks like a hospital from the outside, but inside—nope). I’ll call the hospital... From the looks of it, there are places like this in cities with dead staff (meaning, they’re not there). It got boring, I played around with it—deleted it. That’s it, no game. They didn’t even bother with decent lighting; even the cult classic MEAT2EAT looks more polished on the same Java phone. I’m better off playing DOOM instead!
- Oh, that game that was advertised nonstop-cool! It stayed pretty much at the same level. Nothing changed. The same old gameplay, where instead of fake displays of diversity and monotonous runs through locations (from point A to B; meaning back and forth between these places), everything looks like this: you shoot, and the guy runs and cries. Even the graphics look improved in the screenshots to create a Mandela effect for players. There’s literally nothing to do there for hours of gameplay. The only fun part is buying sniper rifles and upgrading them, but the shooting is monotonous too-the controls are terrible, and sometimes there’s not even any recoil, like a static image. It’s typical: you buy upgrades because “new is better,” since eventually even a guy in a T-shirt becomes impossible to take down with the starting weapon (maybe the is made of vibranium and gets tougher after a hundred levels, or the developer just can’t balance the game’s difficulty). So, I don’t know what else there is NOT to criticize about it. Okay, skins and buying sniperok - cool, no problem. Absolute. But! In terms of wasting time, I’d probably recommend something old-school to you—preferably a full-fledged shooter from ten years ago or more, which are even in the top lists on this site. Wolfentin isn’t satisfied with the quality of this mass-market product
It still looks terrible. The screenshots are so bad I almost lost my mind. It looks like they were taught to do everything badly, which is very very understandable. If you want to see a really bad meat grinder, this is for you... You'll be meat, because your eyes will just be eaten by this game
Still a terrible Shrek game. It can't withstand the onslaught of pixelated graphics and still lightweight "play, play, and play mini-games" games. It's a childish concept, no doubt, but... It's still lazily made, some games are easy to play, and when you catch a fly, you just quit the game 😂. I'm not going to lie, the world is open and even diluted, but it's ruined by the gameplay, which is built on an unnecessary scheme. The developer seems to have been a female version of a donkey, and the dragon was a man... Oh, sorry)
I remember asking to add this game. It's a cool game for me, even with an emulator it works incredibly well. There is nothing to add, a simple and still not complicated "meat grinder for PG 13" fight. Although I will admit that it is addictive for a very long time