Most of the projects released by Coded [ ] Art was more a test of character. And all of their games can be called not more than "test flight". But that all changed when the developers released their new hardcore arcade Skalo. This project is already well marked-designed gameplay, and over the visual component of the guys also did a good job. At first glance Skalo is a regular runner in a minimalist style, but it's much more interesting and harder. The game is divided into 31 levels, each of which represents a moving structure, in the middle of the playing field is layered separator, and the sides of obstacles. You control a tandem vehicle, gondolas which are on opposite sides of the separator. So your task is complicated by exactly two times. But if you gotoif to spend a few hours playing the game, what dare.
While these buttons work, years will pass, maybe even centuries, but do not despair, wait and you will be rewarded! Want to speed up the development process? Do reposts of the site pages on social networks and tell your friends about us!
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